The game is great, but I found a bug, you can shot through the walls if you stand close to it. First two bullets stops at the wall, but third flies through.
Hi guys! I love how smoothly this plays, and the "stand still to reload" mechanic works wonders with regards to adding strategy. I see a million ways you could have added more to try to make it better, but love that you were disciplined enough to stick with a core that works and polish it to perfection. Can we get a follow-up that has less restraint and expands upon this little gem?
Real great game, only two flaws that stuck out to me were the frustratingly slow reload speed and that the gray helmet enemies blend in too much with the floor.
The shadow effect is really awesomely implemented, it adds so much spice to the game. Your game reminds me of Into the eagle’s nest I used to play on ZX-Spectrum back in the days. Tnx!
Hi! It's a fake-3D, the walls you see are indeed shadows (shadowcaster behaviour) the light follows the scroll position so you get the illusion that those shadows are walls ;)
The game is mostly good, however the enemies react far too quickly and the auto-aim stays locked on briefly after an enemy dies, making it impossible to switch targets quickly.
This is awesome! I love how smoothly it plays. I wasn't able to complete the game though as the NPC got stuck in a wall and couldn't follow me on level 4.
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Great game, but the reloading interrupted the flow of the game.
the auto aim is absurdly inconsistent. it either doesn't lock on or locks on to the guy furthest away instead of the guy right up in your face.
Yeah. I had the same problem.
what if the is a vr edition it will be awesome
Nice game. i like it... I wish it had more levels
es muy bueno
a windows build please !!!
The game is great, but I found a bug, you can shot through the walls if you stand close to it. First two bullets stops at the wall, but third flies through.
the success in this game is defined by yor velocity to pressing the key r
ciao! this game was awesome!.... i gotta learn how to make this stuff!
Incredibly well built! Congratulations!
Hi guys! I love how smoothly this plays, and the "stand still to reload" mechanic works wonders with regards to adding strategy. I see a million ways you could have added more to try to make it better, but love that you were disciplined enough to stick with a core that works and polish it to perfection. Can we get a follow-up that has less restraint and expands upon this little gem?
Real great game, only two flaws that stuck out to me were the frustratingly slow reload speed and that the gray helmet enemies blend in too much with the floor.
The shadow effect is really awesomely implemented, it adds so much spice to the game. Your game reminds me of Into the eagle’s nest I used to play on ZX-Spectrum back in the days. Tnx!
Man this is crazy good. Stopped at lvl4. Had some trouble with lvl7, got to do it like 10 times.
How? this game was made in 3d in construct 2
Hi! It's a fake-3D, the walls you see are indeed shadows (shadowcaster behaviour) the light follows the scroll position so you get the illusion that those shadows are walls ;)
like it. really like the music
The game is mostly good, however the enemies react far too quickly and the auto-aim stays locked on briefly after an enemy dies, making it impossible to switch targets quickly.
finished *pant the *huff game!
This is awesome! I love how smoothly it plays. I wasn't able to complete the game though as the NPC got stuck in a wall and couldn't follow me on level 4.
thank you!
the NPC in wall bug will be fixed in the next release!